Monday, June 22, 2009

PortConMaine 2009: PC game themed cosplayers spotted!

For those cool kids who had no idea, PortConMaine 2009 happened this past weekend at the Wyndham Hotel in the South Portland Maine Mall area. I was only able to attend for one day, but it's basically a total nerdout fest for Anime and gaming fans alike. Since I'm a huge PC gamer, I was happy to see some PC game-themed cosplayers at the con. Here are some pictures. Enjoy.


"Oh no! Watch out! It's a Big Daddy!" said frightened attendees of PortCon.


The Red Medic will not uber you.

Click "Continue" for more photos!

The King of All Cosmos is not from a PC game, but it's friggin' awesome anyway.


And the Blu Team is camping in the Intel Room. Bastards.
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Sunday, June 7, 2009

VLC Media Player

I've had my most recent laptop for a little over a year now, and formatted once. After formatting I found I couldn't run DVD's... at all. I knew I needed to get a DVD decoder, but whenever I tried to look it turned into a big headache of programs that cost too much money or just didn't work at all.

I was tipped off by a friend about VLC Media Player, an open source player that does everything I need and honestly a whole lot of things that I don't even understand.

The download was quick, even for me on DSL. You can check it out and download here, it's available for Windows, Macs, and Linux and is licensed under the GNU public license. Enjoy!

Wednesday, June 3, 2009

Valve unveils Left 4 Dead 2, says 'stay tuned' for HL2: Episode 3

To the dismay of many Half-Life fans, Half-Life 2: Episode 3 did not make an appearance at this year's E3. In its place was the surprising announcement for Left 4 Dead 2, a sequel to the original that came out less than a year ago. Many Valve supporters were upset by this announcement, arguing that Left 4 Dead 2 should have been the downloadable content Valve promised for the first game. However, Doug Lombardi and Chet Faliszek of Valve clarified L4D2's status as a full-blown sequel in an interview with ShackNews:

Yeah. At the end of the day, this is going to be a bigger game than Left 4 Dead. It's five campaigns versus four, all five are playable in Versus mode, Survival mode out of the box, the new multiplayer game mode. Plus over 20 new weapons and items. It's a full sequel."

When I first saw the trailer, I wasn't feeling as pessimistic as the other Valve fans. The idea of a Left 4 Dead game chronicling the story of four new survivors in New Orleans is a pretty cool premise to me. For me, it gives a greater universal feel to the Left 4 Dead games. It's also important to mention that there are melee weapons in the sequel: axes, chanisaws, frying pans and more. Check out the trailer for yourself and see what you think.

One of the most exciting components for this sequel is the AI Director 2.0 that will have full control over weather effects. So while you may have noticed the sunny atmosphere in the trailer, all that will change to the AI director's will when you're in-game. I'm also excited about the prospect of a lot of new weapons and new special infected.

While I am disappointed that HL2: Episode 3 did not get shown at this year's E3, I'm confident we'll be hearing about the game sometime this summer. And we have to trust Valve on this, because while Valve's development process is usually long and delay-ridden, their games always turn out to be the best in the market.

Here's a Left 4 Dead 2 gameplay video to hold you for now:

Tuesday, June 2, 2009

Microsoft blows Nintendo out of the water with Project Natal

It has been expected for Microsoft to reveal some kind of motion-sensing controller at this E3, but nothing could have prepared us for Project Natal. Project Natal was revealed yesterday, and it appears to be a full-fledged motion-detecting camera that--wait for it--turns your entire body into a controller. Having been a longtime Nintendo fan, I am sad to say that Nintendo has officially just lost this console war. Watch this demonstration video and you'll understand why the Wiimote is pretty much a joke now.

I still have some faith in Nintendo though. The Red Steel 2 demo looks pretty sweet and we should be hearing about a new Zelda/Mario in the next few days. Lets cross our fingers!

Monday, June 1, 2009

Alan Wake

Watching the gameplay from Alan Wake felt like I was watching the trailer for the next blockbuster horror film – except this actually looks GOOD instead of the formulaic crap that Hollywood has been reusing again and again.

The idea of a novel coming to life is eerily similar to The Shining, and the setting seems to be inspired by it as well – the main character placed in an area that appears to be in the woods, disconnected from the general population. The lack of ready explanation of what was going on really enhanced my creeped-out factor rather than pissing me off – I’ve always enjoyed the movies and stories that make your stomach flip around in fear of the unknown lurking in the shadows.

I am also a sucker for epic landscapes in games, and from the looks of the town of Bright Falls I won’t be disappointed. The first pan in on a lighthouse immediately draws me in and, as a native Mainer, makes me feel even more immersed – if I were being attacked by zombie vampires and running for my life, chances are I would see a lighthouse along the way. The moonlight glittering off the water of the dam followed by the sun rising over a mountain scene only intrigues me more – I am particularly impressed with the graphics when the camera switches to a close-up of our main character, Alan.



Human faces have often been a bit jarring for me in video games because they are very hard to duplicate, but even then brief flashes of Alan’s face seem to be a bit more realistic – maybe it’s from the subtle wrinkle in his forehead, the small bags under his eyes or the hint of stubble.

I am a little wary of the “slow-down” effect that seems to occur when you are being attacked by enemies. A fast paced fight can be great, so forcing me to move in slow motion while a wrench flies into my head isn’t exactly my idea of a good time. I do, however, enjoy the burning power of the flashlight against what appears to be zombie/vampire hybrids; it reminds me a lot of the mirror shield from Zelda, so the game gets cookies for that.

So far Alan Wake has my interest – it’s slated for release in spring of 2010, so while we won’t get any Christmas zombie goodness I’m still excited to see some mind bending, thriller goodness for my 21st birthday.


from concept art to fan art

Although I drool over the concept art posted in the last entry, I really enjoy coming across artists who take their talents and use them to share their feelings and interpretations of a game. While we wait not-so-patiently for news from E3, let's take a brief stroll through the digital art gallery of fan art ranging from Half-Life to Portal, Team Fortress 2, Pokemon and more.